Casual Gamer Update: Retro Gamer

A while back, I wrote a post about being a Casual Gamer. At the time I was opening up on the subject of different aspects of my personality, my various private hobbies and geeky obsessions, and this one was about how I do like video games but I mainly just play my 3DS because my gaming growth was stunted at the time of the Super Nintendo. Although there are some exceptions, I mainly prefer a certain childish era of games.

What can I say? Mario, and licensed Lego tie-ins as well, somehow suit me.

 

I’ve been meaning to update for a while. Much has been played and won in the intervening years. There was the impressively grand scope of Lego Star Wars: The Force Awakens, then the most recent RPG epic Mario & Luigi: Paper Jam. I got a new New 3DS, which can legitimate download not only NES but also Super Nintendo games! (I immediately played the hell out of Super Mario World, of course, and am currently stuck on Zelda: A Link to the Past.)

Big-time console -wise, I even beat New Super Mario Bros on my outdated Wii. Yes I know I should update. I like to be one generation behind on the main consoles — I’ll get a Wii U when the Switch comes out and not a day before.

But the main thing is I’d like to review is my freshly purchased NES Classic Edition, also known as the Mini NES:

 

This is the pretty much the most perfect thing ever made just for me. I was very excited when the trailers came around in mid-2016, along with everyone else in the world, and counted down the days until the release in the late months of that year. Then, when the date came, it was completely sold out everywhere. Frustrating. Unless I wanted to pay three times the price, I had to wait. Eventually, after repeatedly and annoyingly calling up the electronics shops in the Wan Chai area of Hong Kong, I confirmed it was really available and I finally got my affordable official emulator just before Christmas. Chutzpah pays.

 

So cute.

As you should all know, the system contains a total 30 games from the 1980s. Totally retro, very ‘member berries. The setup is excellent, with the original controller and beautiful HD visuals. You can even save any game at any time, makes for an easier skill level considering these old games are often insanely hard.

I have since enjoyed playing my required Super Mario Bros 1, 2, and 3–can never play those too many times–and I’m about halfway through playing Kirby’s Adventure until the win. Together as a couple, we’ve played a lot of Dr. Mario and Ice Climber with a second knockoff Chinese controller I later procured. (It is kinda a ripoff that it doesn’t initially come with two controllers)

And yet I wish I had more time. I’m particularly intimidated by Final Fantasy, and Zelda. I can’t even touch Metroid. SO MUCH TO PLAY!!! AND SO LITTLE TIME COMPARED TO HOW I REMEMBERED CHILDHOOD!

 

Infinitely perfect as it is, one can always find a few things to complain about. There are a few notable absences, because I assume Nintendo doesn’t have the rights to certain cartoons. I would have very much enjoyed Duck Tales and Ninja Turtles II. No matter, many other games will do~

 

Well, guess I should master all I can as I patiently wait a decade or two for the Mini SNES…

 

 

BONUS REVIEW:

Meanwhile, as I was buying games anyhow I decided to pick up the new 3DS edition of Super Mario Maker.

 

This is also a most perfect game for me. To be sucked deeper into the world of the Mushroom Kingdom, as Mario hops and bops along an endless array of familial challenges that will haunt your collective childhood subconscious. Seriously, I dream of those Koopas and Piranha Plants. I may have a problem.

I know some have criticized the 3DS version of Mario Maker in that you can’t share the custom-made levels with friends via Wi-Fi, but to be honest I’ve barely used the making aspect. I will get around to it, I just need more casual-retro gamer friends who live in proximity to me. While it is fun to make your own levels, and I am nothing if not a true and sincere Mario fan, what has really stood out to me is the ‘course challenge’ aspect in which you can play a variety of pre-made levels. Dozens of new levels, and each one could be one of four formats.

There’s the original Mario version, and the all-time greatest Mario 3, the more ‘super’ Super Mario World, and the current New Super Mario Bros. All the crucial incarnations. How amazing is that? The levels each have their own unique gameplay and secret challenges. From water levels to flying around. And the theme music! Some of the juxtapositions are great, for example, seeing dry bones and giants and doors in the depicted original Mario. And the ‘Weird Mario’ mushroom. I shall say no more.

And even for when I will one day run out, I can download more random levels online. This is truly the gift that will forever keep on giving.

Plus the handheld aspect. Basically, when I’m on the train and need the time to pass there is nothing better than playing a level or two from the Super Mario Maker course challenge. Even just as a mostly 8-bit/16-bit retro game that I paid the full current game price, it’s very much worth it. Oh and it’s all 2D but who cares

That reminds me, maybe I should get that ol’ Ultimate NES Remix while at it.

I seem to have found my own gaming niche, ay?

 

Well, game on then!

DC Comics – 1980s

Previous: DC Comics – 90s

I think we can all agree that the 80s was among the top decades ever. In the world of comics (at least, American mainstream superhero comics), it was the decade the medium finally matured into a respectable art form for adults.

I definitely grew up on Marvel, but in my later teens I chose to focus on DC, and from my early and mid-twenties I spent untold hours scouring for back issues to fill in the historical gaps.

The truth is, Marvel was revolutionary in the 1960s but DC — that stuffy old company famous for square-faced Superman and Adam West-era Batman — did catch up. Green Arrow/Green Lantern by Dennis O’Neil in the 70s comes to mind. By the 80s, there were plenty of literary books.

As for Watchmen by Alan Moore and Dave Gibbons, and The Dark Knight Returns by Frank Miller, it says a lot those seminal tomes were published by DC. But you’ll have to wait until my inevitable Alan Moore and Batman-themed posts for more on those. Same bat-time, same bat-channel!

Allow me to skip ahead in the timeline of the DC Universe, whereas the centerpiece would definitely be 1985’s Crisis on Infinite Earths. The mega-crossover revitalized the entire multiverse, with a cosmic menace requiring the heroes of all the different earths and time periods and planets, and an ending that took all the realities and put them into one big universe. RIP Supergirl and Barry Allen Flash…

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Written by Marv Wolfman and illustrated by George Perez, it was a masterpiece.

Speaking of which, to go a bit further back on that creative team: Wolfman and Perez tother first came to prominence with the New Teen Titans. We forget now, but for a time they were the rivals to Marvel’s X-Men. That successful.

Sidekicks Robin, Kid Flash, and Wonder Girl were joined by newcomers Cyborg, Starfire, and Raven. Changeling/Beast Boy too. You may know the cartoon.

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Cyborg was futuristic-transhumanist science fiction, Starfire was space opera, and Raven was supernatural horror. All the neccesary genres for superhero adventures. Add that to character development and the occasional soap opera storylines, and the formula made for solid great comics. Too bad the Titans have never been able to live up to that pre-Crisis era since.

 

Pre-Crisis DC, that was back when there were all those numbered Earths. The Golden Age 1940s continuity was called Earth 2, with the Justice Society and the original Action Comes #1 Superman. Writer Roy Thomas, who might be the most knowledgeable man in all the field, wrote about the WWII-ea in All-Star Squadron. It was followed up Infinity, Inc., which wasn’t as good but interestingly showcased the sons and daughters of the Justice Society in modern times. I do like my superheroes generational, a sense of history.

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Then Crisis happened. All those Earths were now one. History was rebooted. Earths 1 and 2 had the same timeline all along. It’s confusing, I know.

The first post-Crisis crossover to introduce this new streamlined universe was Legends, helmed by Marvel’s popular writer-artist John Byrne and John Ostrander. It pitted DC characters against Jack Kirby’s Fourth World, which the ultimate epic villain of Darkseid.

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Then, the Suicide Squad grew out of Legends. This ragtag team of supervillains employed by the government was, in a word, awesome. Very cool, very badass. Who knew corny DC villains could be written with such edge? Captain Boomerang, Deadshot. And a lot of the characters died in these suicide missions, some of them not even coming back to life. And who doesn’t love Amanda Waller?

Apparently there will be a movie of the squad soon enough.

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Most important of all, the new Justice League evolved out of Legends. It was the latest incarnation, the Justice Leauge International, most often referred to as the “Bwahaha! era.

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Believe it or not, it was a comedy comic. Cowritten by esteemed writer J.M. DeMatteis and Keith Giffen, it kind of showed what it was like to hang out as a superhero in the off time of saving the world. It had Guy Gardner as Green Lantern, who was refreshingly a dick for a superhero, Martian Manhunter as elder statesmen, best buds Booster Gold and Blue Beetle, girlfriends Fire and Ice, and of course Batman being super cool Batman.

I tracked down every single one of those issues. I still have the full run to this day, including Justice Leauge Europe. They did fight supervillains like Desparo and had crossovers with the extremely serious Suicide Squad, but mostly it was a return to comics being fun. Unfortunately, after Giffen and DeMatteis left the League became convoluted through the 90s until Grant Morrison revitalized the franchise with back-to-the-basics JLA. But that is a post for another day.

“One punch…”

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